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perscode

22
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A member registered Feb 28, 2022

Creator of

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I liked this a lot, it's a complete a game you've made here. Great implementation of a great idea! The requirement of that you actually have to putt some thought into where you are going at the same time as you feel a constant pressure to continue moving is both balanced and fun. Thumbs up!

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The yellow face works in mysterious ways. One can not always be sure what its intentions are ;) 

Thanks for trying out our game, really glad you enjoyed it! 

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I had to wake up my wife in the middle of the night just to read her your review. After that i took a screenshot just so i could send it to some more friends. I am humbled beyond words - thank you! 馃檹

(everyone else please lower the bar of expectations if this is your first time playing 馃ぃ) 

Thank you for trying our game! =) 

The yellow faced man is instructed to either remove an existing mine, place a mine or simply do nothing. 

Thank you!

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I may not be alone, but I certainly would've done alright if that were the case. I feel like an unstoppable tornado flowing through the levels in a dance of mayhem. Beautiful graphics, quite unreal this was done in a week. Bravo!

This game gave retro vibes of some good old classic games from back in the Sinclair spectrum days. I found myself restarting the game (after I thought I had played enough) just because of the unsolved puzzles - the atmospheric mystery in this game . am I the camera observing the character or am I as a player being observed? I just couldn't for my life figure out the music / notes puzzle. And what was that weird skull poster on the floor that suddenly emerged?  no one knows but I feel I may have to find out!

The audio and visuals matches perfectly with the sci-fi genre. The game has a good pace and is well balanced - I had a good time! What happened on level 2 (3?) though? I just arrived to a platform with no apparent way to continue. 

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This gave me "Papers, Please"-vibes in a very good way. Like most others pointed out, great atmosphere and sound design and spot on the theme.

I so wish you suggested this before we had it published 馃ぃ. Its a great idea! 

Very atmospheric. There is always a bit of tension when it comes to suspicious notes left in a forest where you are camping in the middle of the night. I was curious to see what was in store for me next

I would like nothing else but to send a virtual hug back to the creator of this work of art. If there was a way for me to set 6/5 in Innovation I would've. 

As an old twin stick shooter fan this is a beautiful addition to the genre with a unique touch that truly embraces the theme of the game jam. Well done!

I have no idea how you pulled this off in only 7 days but hat off to what you have accomplished. Extremely cute design and story. 

Get out of here, did you do this in one week? That is quite an achievement. So many animations, level design, multiple levels and 4(!) controllable characters. The levels need some polish of course but overall very well done.

Love the user interface and loved the dialogues. And I agree with the others, I was actually looking forward to "what would happen next"

Theme wise, spot on. I truly did not feel alone. It was a bit of a shame that, if a new message was written on the wall - I knew that if I stayed a while to read it, the torch would soon go dark. 

You had some intriguing graphics here though, a unique atmosphere and honestly some pretty creepy monster sounds

Soothing music. I wish there were a few more puzzle moments in there where you need to figure out a way to deal with the black spheres, because when it became apparent to me that you could get around them by outsmarting them this maze game suddenly reached a new dimension. 

Really cool and atmospheric

The classic "start over from scratch (almost) and keep your feelings in check"-platformer with the twist of adding multiplayer, it's not a bad idea. In fact I feel it did add a bit of motivation to continue, hoping you would run into the other player who was online and probably ahead of me. 

I like it a lot (even though the genre itself may not be my cup of tea)! Since I didn't see any other player in here, I actually did feel a bit alone. The NPCs are probably meant to alleviate this a bit but their presence there didn't feel very impactful. 

But honestly, in the genre, this is probably the game I've played the longest. And it was due to the fact that I was hoping to meet another player in here. so that idea in itself is super cool.

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It's quite an interesting concept. if I would've lost my sight this is the game I'd be playing no doubt! Really really well polished audio design! 

Once I realized everything would be dark I did simply keep my eyes closed because, well, the game told me to. That also meant I missed the "press space bar to run" text pop up on my play through. 

Fun!! But I got a little nervous while playing XD Such a great atmosphere.